Session shooters have a nice feature – it’s always clear what to expect from them. The concept has long been established, becoming a kind of standard from which no one deviates much. But in every new product there must be a share of novelty! Let’s see what the creators of Battle Carnival offer in this regard.
Battle Carnival
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I think this is the first time I disliked a video on the stopgame channel. Probably few of the editors care about my opinion, but I’ll express it anyway.
1) The video doesn’t look like a preview. Whether it’s the author’s fault or whether it’s a crappy statement of the problem, it looks like an advertising video. "Dynamic gameplay, several modes, dynamic gameplay, have fun and kill, dynamic gameplay, this is not a replacement for magic". Maybe I listened crookedly, but I didn’t catch the presentation of the pros/cons, the answer to the obvious question “does it just look so crooked, or does it play the same way?”.
2) Recently, the amount of advertising for this game has exceeded the norm by 4 times: I heard about it three times in the infact, and here is another video. Don’t cook the pot. Perhaps that’s why it seemed to me that the video was a promotional one – I’ve already seen too much of this game here.
3) I have always protected the authors of content on SG. More precisely, I defended the opinion of the content authors. Putting raisins or passer-bys there is subjective, and the author decides for himself. But in this particular video I don’t like the material itself – the video is about nothing, as I already said in the first paragraph.
4) To hell with advertising in the infact, but now I watched the preview! Preview is almost a review. Because this is not just a preview of publicly available materials, but a preview of the beta version. T.e. this is a real assessment of the currently existing game content. The author played, drew conclusions, and shares these conclusions with the people. And when such a preview turns into an advertisement, this, gentlemen, is an ass. That’s it, this is the dark side. Then it’s just raisins for money.
In general, this. This didn’t happen under Kulakov, guys. I don’t know, maybe this is the price for having an indicator, release calendar, series stories and other materials on the site that we love and appreciate. But in my opinion this is a high price.
The dumbest stand and Igromir with the dumbest game.
Honestly, I don’t understand why he’s so remarkable. That same “hodgepodge” turned into let’s steal here and then our game will turn out.
The models look like they’re made of wood, the characters are a whole other topic for crap, and the goods store, which also has a limited time of use, leads us to the fact that the developers are still sucking money out of the players.
I wish the game low online.
Oh-oh, what sissies we are. Have a nice voyage.
For all the time that I have been following “Stopgame”, how many dubious reviews of Russian games have I seen with press releases, and streams of these games with bored presenters. And something somehow… I don’t care, seriously, I don’t care. I continue to visit the site, read news, reviews, blogs, watch videos, but I don’t care about some purchased advertising.
You won’t even play it, you don’t care?_)
I know how to improve https://lowdeposit-casinos.co.uk/review/palm-casino/ this preview, I need to insert Bones’ laughter after each statement. And what?! It works on streams_)
Well okay.
I don’t know what it is, a black streak or a new Stopgame rate, but something has clearly changed.
And before we came across some suspicious materials: suspiciously laudatory text previews of some MMOs, vague free-plays. But this happened, frankly speaking, not often and in general it could have been my imagination (although not just me, the reaction in the comments was quite unanimous).
And then Mafia 3 happened, a new sorcery and now this. I immediately want to stop attempts to make excuses with words about the subjectivity of the assessment, the author’s material and the fashion for hating witchcraft. Ratings, although I don’t agree with them, worry me just a little. I listened to what Kost and Loev said, so these are the complaints about exactly what they said.
Let’s take this video preview of Battle Carnival as an example of advertising material that claims to be called an opinion piece. What are his characteristic features?? Firstly, only one drawback was noticed in the entire video – something vague about the inability to use perks in deathmatches. It was mentioned so casually that I didn’t even have time to catch what was going on there. The entire preview consisted of listing some individual features and general words of positive reaction. Game store with guns – how cool, there are a lot of them! Temporary access to heroes – how convenient and pleasant, and this is not at all a common practice in such games! Nothing specific about how the game is actually played, just one continuous “fun, cheerful”. Looks like advertising text from the game page, blown up to preview size.
An entertaining shooter with cool characters.
Killer gameplay, 25 atmospheric maps and
Ranked games will make you fall in love with BATTLE CARNIVAL
Well, how is this different from Naritsa’s “preview”?
So, the reviews of Kolda and Mafia 3 suffered about the same thing. Yes, the advertising skeleton of the review of Mafia 3 seemed to be a little influenced by Loev’s opinions, but, in truth, while he did not advertise the game in the review, he justified it. When I watched this review I had doubts. In the end, Ivan has a specific taste and his reviews were very controversial. But in a context such as this thoroughly purchased preview, I am inclined to believe that the review of the mafia is material sponsored by its publishers. Review of witchcraft from Alexandra – the same sores. Again, while I was watching it, I doubted. Maybe this is just a poorly done review and a biased assessment from a sorcery lover. Now, I have almost no doubt, the review is custom-made.
I love Stopgame for the author’s movement, for living people. Not for the pale Igrozhur water, which was also bought from time to time. And if everything continues in the same spirit, then Stopgeym will slide into complete shit. In the trash like playground. Reviews will cease to be interesting, the indicator will be closed because it does not bring many views, the debriefing will be completely milked out, and everyone will get tired of it, including the authors. And what remains will turn into feces, because under the yoke of pumping out money, the authors will lose motivation. Tasteless slogans on thumbnails – why, people are hogging it.
I’m sad about all this.
Um, cleaning up comments and banning people for a week, even for “The game is bad, I don’t believe it”? Wow, they followed in Logvinov’s footsteps, unexpectedly.
What I saw terribly reminds me of Point blank. Time limit on using weapons, models, shooting. Yes, there’s even one map, the one with the glass roof that reminds me of PB.
Anyone who has money for battlefield or titanfall (or even code if that’s what their heart desires) won’t look at this shit
no one is stopping you from earning money, but mark these “reviews” with some tags, such as ADVERTISING, PAID, etc.d.
Yeah, that is, there wasn’t enough news, epithets, so now we’ll also sing praises in the preview, and confirm from the two left accounts. Stopgeym, you in the administration are completely crazy? And so, after the latest reviews and reports, they lost their former limit of trust, and now they have fallen low. It’s a shame that something like this happens to a really good site. Looks like I’ll have to get my subscribers
