[Look into the future]Breach[GO]

Atomic games, known for its combat simulators (Close Combat series), intends to soon release a multiplayer shooter, Breach for the Xbox 360 and PC platforms. The game will tell about the adventures of CIA operatives. Let’s take a closer look at this project.

General overview
According to the developers, Breach is a mixture of Rainbow Six (first-person action, switching to third person while sniping) and Red Faction (with its full destructibility). There is no single player in the game, it is completely tailored for multiplayer.

Game chips
The name https://fruityvegascasino.uk/bonus/ Breach is translated from English as a breach or breach. This is due to the main feature of the game – complete destructibility. You can use a few bullets to knock out a shooting hole for yourself or destroy a bridge. And a united team will be able to control the entire battlefield. The game uses a cover system. You can use both existing shelters (concrete barriers, embankments with sand) and those created during the battle (explosion craters, sections of the wall). The main rule: “Destroy the enemy’s shelters and do not let him destroy yours.”.

Remember games with so-called “realistic physics”. When you destroy the supports, the buildings continue to “hang” in the air; during an explosion, if you are hit by a shrapnel, you won’t even blink. So here’s the second feature of Breach – realistic physics. You’ve probably often had difficulty smoking out a sniper from his position in the house. In the game from Atomic games this is not a problem, it is enough to destroy the supports and the roof itself will fall on his head, or go from the other end of the building and use explosives to make your own passage, but be careful, the shock wave and flying bricks can kill you as quickly as enemy bullets.

Actually the game itself
The fight takes place between two teams (red and blue, blue). There are two game modes in Breach: easy and realistic. It’s interesting that the “hardcore” mode was initially made only for the virtual training systems of the US Army. Now every user will be able to find out how US soldiers train and at what difficulty level they play. Since the game only has a multiplayer mode, Atomic Games promises four types of gameplay so that Breach doesn’t get boring in the first three weeks.
The first one is, of course, standard and everyone’s favorite Death Match. And the goal here is clear: to chop the enemies into cabbage, not allowing them to kill your team.
Second mode: Return. Teams are given the location of the bio weapon, it must be delivered to the respawn point of one of the teams, a point is scored when one of the teams delivers the canister.
Third mode: Convoy. The mode is similar to "Attack and Defense". The target of protection is moving vehicles. Team A protects the convoy and escorts it from point X to point Y, team Z must prevent it by trying to destroy the transport and making roadblocks.
Fourth mode: Penetration. This is a familiar hold. Teams hold a point, the more they hold, the more points. The team with more points will win there.

Experience is earned in the standard way: you kill people, you get points, and experience is awarded after the battle. Well-known scheme, yes? For the accumulated experience points you can buy new weapons, equipment, gadgets and perks. And you will earn experience in five classes. These are the marksman (armed with an automatic rifle, good at short and medium distances), machine gunner (armed with a light machine gun, used for target suppression, moves slower than other classes), support (armed with a combat shotgun, effective at short distances), sniper (effective at long distances, lower rate of fire is compensated by lethality and range), attack aircraft (not initially available, a hybrid of a sniper and a marksman, good at long and medium distances, has less health than other classes)

You can see this shooter in January of this year. The good news is that the PC version of the game is being released simultaneously with its xbox brother. I hope you liked my preview, write suggestions and bug fixes in the comments. Yes, I read them. Thank you for your attention, I was with you Taequn.